Submachine 2: The Lighthouse
Does the Submachine series need any intorduction on this games blog now?
I highly doubt it, Mateusz Skutnik, the Submachine series Creator introduced the Lighthouse as, "The sequel to the world’s famous point and click Submachine game, that grabbed minds of millions of people. I received huge feedback from all around the world, most of the demands stated to make the second game bigger with harder puzzles. So here it is, while the first game had 20 rooms, this one has a total of 98 unique rooms, and the puzzles are a lot tougher."
"But that’s just my subjective opinion, since I can’t really tell if they are or not. Important notice: this game has NO dead ends, you cannot get to the point of no return, where the only option is to reset the game. No such thing in the Lighthouse. Hope you’ll enjoy this game as much as I enjoyed making it," he added.
Submachine 2: The Lighthouse Walkthrough
Submachine 2: The Lighthouse Source
Submachine 2: The Lighthouse Embed Code
I highly doubt it, Mateusz Skutnik, the Submachine series Creator introduced the Lighthouse as, "The sequel to the world’s famous point and click Submachine game, that grabbed minds of millions of people. I received huge feedback from all around the world, most of the demands stated to make the second game bigger with harder puzzles. So here it is, while the first game had 20 rooms, this one has a total of 98 unique rooms, and the puzzles are a lot tougher."
"But that’s just my subjective opinion, since I can’t really tell if they are or not. Important notice: this game has NO dead ends, you cannot get to the point of no return, where the only option is to reset the game. No such thing in the Lighthouse. Hope you’ll enjoy this game as much as I enjoyed making it," he added.
Submachine 2: The Lighthouse Walkthrough
Submachine 2: The Lighthouse Source
Submachine 2: The Lighthouse Embed Code
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