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Showing posts from November, 2011

Freeway Fury 2

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Hell Yeah! Thats the expression when i came across Freeway Fury 2. I was excited, after all Freeway Fury was a banger of a game! So eagerly I go ahead and hit play, to be greated by that same evilish voice welcoming you too the game :) And then comes in a bit of wonder if, is this game just another sloppy remake of the older version. As it starts off it seems like that, but then :) Then you're greeted with a motorcycle, then you hop onto a tank and bombs away, then you have cops trying to slow you down, but they actually sort the scene out by giving you a car to hop on! Although the concept is the same, take-downs, incoming traffic points and nitro, speed reversals and all of that, now you have exits leading to seven different routes! Once you do all those seven routes you are led to a boss mode! Yeah yeah! Oh! Almost forgot, a whole new concept in the game is Free Ride, where you can also unlock special power ups by playing and earning XP! Lesser said the better, time to get out

Coma ~ Step into Pete's Dream

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If you recollect the game Skinny , created by Thomas Brush. Here's Coma, his earlier creation, similar style, shorter and more mellow, quite mellow as compared to Skinny. Just like a Coma, you wake into the game, no intro just a bunch of keys chalked out in the game art and off you go, immersed into the protagonist's dream. A dream where talking birds and characters guide you through until you wake up, or maybe not? As you pass through scenes that don't stack together because of how different each part is, as different as left becomes right and vice versa, you uncover the mystery of where your sister could be. Coma is an audio visual delight and its better late than never to find itself on the blog full of games, a special thanks to Thomas Brush! Remember whatever you do, don't ring the door bell :) Coma Embed Code <embed src="http://uploads.ungrounded.net/541000/541124_Coma_MOCHILoadSound.swf" type="application/x-shockwave-flash" width="600&

Epic Rail

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Here comes a puzzle on rails, if you have played Airport Madness and enjoyed it this takes elements from there and combines it with the flexibility the game concept offers to create a sometimes fast paced, time and logic based puzzles. There's something really special about Epic Rail, the creators have incorporated an option for color blind people. So if you are color blind person can play this game, as a symbol is displayed instead of colors. The game offers 34 levels of rail madness, each level offers so much variation, in terms of what you have to do so you can move to the next, its no cup of tea getting to level 34 forget about beating it. The game is built around you having to direct the train to a particular station to complete the level. Each compartment of the train has various colors and you need to activate junctions to reach that particular color station. Easy concept, but the elements at play make this game extremely immersing and no cake walk! Enjoy Epic Rail! Epic Rai